The St. Louis MUNY 2013
SHREK
01.28.13 Scenic Breakdown
Revised É Act One
based on Mtg w/ John, Sam and Steve 1/26/13
Producer:
Mike Issacson
Production
Direction: John Tartagila
Choreography:
Greg Anthony
Musical
Director:
Set
Design: Steve and Sam Gilliam
Costume
Design: Andrea Lauer
Lighting
Design: Nathan Scheurer
Video
Content Design: Seth Jackson
Sound
Design: Jason Krueger
Production
Stage Manager: Michael Clarkson
Production
Manager: Tracy Utzmeyer
ÒOvertureÓ
General Notes
Hope to rent props from national
tourÉ?
John will send Steve and Sam his
prop list
Will John build puppetsÉ?
PASSERRELLE
ART FRAMES LED SCREEN
BOOM 1 É Fairy Tale Library of Books with Beauty & Beast style barn
doors. SR side becomes ÒShrekÕs
StorybookÓ and SL becomes FionaÕs
Storybook.Ó There will be
additional boom doors as needed.
BOOM 2 É FOREST/SWAMP/JOURNEY BOOM Multiple Journey Location Drop É
Neutral ÒOn the RoadÓ Drop
ACT ONE, Scene
One: FAIRY TALE STORY BOOKS
SR ShrekÕs Book
Family
Scene with Mama, Papa and Little Shrek
Shrek
on Journey
Fiona
opens book in his face
SL FionaÕs Book
Little
Fiona enters
We will not use the TOWER as scripted in this scene.
Shrek slams book cover to
Transition back to ShrekÕs Book
Mob of Villagers carrying torches build kindling around Little Shrek.
Shrek steps in, Villagers panic
and run back through Shrek Book
Shrek will pick up a couple pieces of kindling. ÒTaking a
bad situation and turning it around;Ó kindling used to ÒbuildÓ his house in
next scene. Signage to mark his home may say HOME
STINKY HOME in act one and perhaps HOME SWEET HOME at the end of the show.
OPEN BOOM 1 ??? At some point Boom One will open to
reveal BOOM 2. Forest
ÒBig Bright Beautiful
WorldÓ
Boom 2 opens to reveal the SWAMP; must
be a big reveal.
Scene Two: THE SWAMP BOOM 2
Guards with FTC
ÒStory of My LifeÓ
As Guards process the FTC, each
storybook character might have his/her mug shot and number flash up on LED screen.
Humpty Dumpty on Moveable wall
In the swamp, the characters Òset up
campÓ with large props that identify them and make an impact visually; the
bigger the gesture the better, big shapes and color. It should look like a refugee camp.
ÒThe Goodbye SongÓ
Scene Three: BOOM 2 FOREST JOURNEY
Signposts Unit with Swamp and Duloc and other destinations.
Stores IN-One SL or SR. Must be
narrow enough to strike through the wings.
Discuss DONKEYÕS Entrance. He
must hit the signpost, which spins and distorts the directional arms.
BOOM 2 Opens to reveal Duloc
Chamber. guards transition us into this; big effect: gingerbread man on tray
(puppet with actor behind); tray at an angle with puppeteer behind; Gingy is SL
Scene Four: FARQUAADÕS TORTURE CHAMBER/ GATES UNIT
FarquaadÕs Grand CL entrance through doors
Guards transition us into this; big
effect: gingerbread man on tray (puppet with actor behind); tray at an angle
with puppeteer behind; Gingy is SL
Gingy on a cookie Sheet
Is this something John will build?
Oversized Torture Devices É giant spatula, eggbeater, carton of milk,
etc.
Unit either revolves by a pivot pin and the Guards pushing it around OR we
use the 48Õ Revolve to turn the location around to The Gates.
Scene Five: GATES TO DULOC
Greeter with Oversized Farquaad Paper Mache Head ????
Revolve turns to ÒWelcome to
DULOCÓÉdolls pop up, puppet show; need places for the puppeteers to stand
behind. DisneyÕs ÒItÕs a Small
WorldÓ feeling.
ÒWelcome to Duloc
ÒWhatÕs Up, Duloc?Ó
Another grand entrance for Farquaad
We discussed FarquaadÕs method of performance É ie will the actor be on his
knees. Probably not. Great to cast Danny DeVito. We discussed the possibility of having
the scenery always conceal the actorÕs legs with puppet legs. Maybe we will use a silly cart that squeaks, surrounded by guards
Evita Moment on balcony
Unit needs an elevator
Production number
Farquaad on balcony above; lots of
physical gags (heÕs been fooling everyone); play with size; perhaps Guard
Houses on either side of unit. Townspeople adults will enter the castle and then
MUNY kids in the same costumes come out the other guard house.
BOOM 2 closes. Transition to
JOURNEY (scene change)
Quick change over.
John will look at the script to figure out how we might gain time for the
scene change.
Scene Six: TOWER
Interior of the Tower: Fiona as a
child
Other side of Tower: Fiona as a
teenager.
Fiona ages from seven to teen to adult. John and Nathan have discussed
using scrims with wireless LEDs to create a dream like memory in the past with crossfades
from seven to teen. and then a turntable revolve to outside the tower as she
turns adult with the teen Fiona escaping into a false door. Then at the end
when all three appear again to sing, use scrimed windows with teen and young
Fiona appearing magically in windows on either side of Adult Fiona- so more as
memories and less right there
This unit will need to spin around
and perhaps move downstage. The
parapet / balcony needs to be 6-7Õ tall so that the child Fiona can
disappear. And, so 2 IA can push
the unit down stage after the 48Õ revolve turns 180.
ÒI Know ItÕs TodayÓ
Fiona ages from seven to teen to adult. I suppose this would all depend on
what time of night the song falls and how to control lighting etc., but I'd
like to do some small scrims built into her tower to do crossfades from seven
to teen. and then a turntable revolve to outside the tower as she turns adult
with the teen Fiona escaping into a false door. Then at the end when all three
appear again to sing, use scrimed windows with teen and young Fiona appearing
magically in windows on either side of Adult Fiona- so more as memories and
less right there with her
Scene Seven: BOOM 2 SUNFLOWER FIELD / Another JOURNEY
As the action shifts, Large
SUNFLOWERS (SEVERAL) rise up around the interior arc of the PASSERRELLE.
As Shrek farts around the
passerrelle, the SUNFLOWERS with WILT.
Might we have the Musicians work with us on this???
ÒTravel SongÓ
Scenic profiles É oversize grass É to conceal puppeteers
Butterflies, birds puppets
Sun, Moon, Cow Jump, Dish and Spoon, Lion King Spinning Antelope
Transition to RICKETY BRIDGE
BRIDGE might pop up on passerrelle
with use of dry ice; actors might create the bridge itself. DISCUSS
Sign Bridge to the DragonÕs Keep
Open Boom 2 to reveal DRAGONÕS KEEP overlooking and protecting the isolated
TOWER. Both units are on the
Revolve. The DragonÕs Keep is
DS.
Scene Eight: DragonÕs Keep
4 KnightÕs Chained to the Wall Dragon Puppet
old rusty knights with huge chains;
maybe use gothic arches, columns, arches on wheels so they can move around and
depict different locations within the keep; IA can be in blacks. Better if each knight can move hisown.
Dragon is hugeÉ25Õ-0Ógiant arm and
wings; head to pivot off of giant boom arm
John suggested we view DisneyÕs ÒFantasmic!Ó to see the DRAGON
http://www.youtube.com/watch?v=qqmZSnfQJKY
Mike and John agree that this is a MUNY Moment.
We should include Tracy in this discussion early on as this will be a
significant scenic piece.
Fight
ÒForeverÓ
At the end of the scene, the revolve turns to bring the TOWER DS.
Scene Nine: TOWER
Window, Climbing Surface, Bed
ÒThis is How a Dream
Comes TrueÓ
Rescue Transitions back to KEEP
Transitions to BOOM 2 to set up the
CLIFFS
Fiona disappears into the cave (boom door).
Scene Ten: CLIFFÕS EDGE
Cliffs must be elevated 6Õ-7Õ-0Ó, in
middles of revolve Shrek and Donkey sitting on top of cliff; revolve turns
slowly to reveal the cave at the bottom of the cliff; we see FionaÕs shadow
before and then she is revealed as an ogress; moon on LED, stars in treesÉ .
Boom closes for intermission; will
open in ACT 2 with the Cliffs and the Rats
ÒWho IÕd BeÓ
Shrek and Donkey sitting on top of
cliff; revolve turns slowly to reveal the cave at the bottom of the cliff; we
see FionaÕs shadow before and then she is revealed as an ogress; moon on LED,
stars in treesÉ .
Final moment É Donkey, Shrek and Fiona sing.
Stars
Boom closes for intermission; will
open in ACT 2 with the Cliffs and the Rats
INTERMISSION
Act Two, Scene
One: The BLUFF / JOURNEY
ÒMorning PersonÓ
Exploding bird
Deer with removable antlers
thrown into the pit
Rat scurries across the stage
Line of Rats
CURTAIN
Full Stage RAT Dance
Line
ÒI Think I Got You BeatÓ
Scene Two: TORTURE
CHAMBERS
Farquaad on Bench Press
Dressing Screens
ÒThe Ballad of
FarquaadÓ
Scene Three: OLD BARN / JOURNEY
Scene Four: Continuous
CAMPFIRE
ÒMake a MoveÓ
3 mice
Scene Five: INSIDE/ OUTSIDE OLD BARN
See inside and outside barn (Revolve or simultaneous setting?)
Donkey Discovers FionaÕs secret
Shrek overhears and mistakes conversation
ÓWhen Words FailÓ
Scene Six: THE
RED WOODS / JOURNEY
Barn Continues É Morning Fiona
Human again
ÒMorning PersonÓ
(Reprise)
Soldiers enter with Banners
Farquaad on a Horse
Fiona and Farquaad mount the horse and ride off together
Scene Seven: THE RED WOODS
Fairytale creatures enter like Anatevka
ÓFreak FlagÓ
"More to the
Story" or É
Scene Eight: SWAMP
Donkey is building a wall
"More to the
Story"
Wall could be in the Forest in
order to change scenery for CATHEDRAL
Perhaps on One side of stage as
the mirror is brought out on the other side to help facilitate the change into
the CATHEDRAL
Fiona's dressing chamber as Shes getting ready for the
wedding. Scenically the stage can be empty except for a floor length mirror
that I'd like to do an effect with- in the beginning of the song she sees herself
as is reflected back dressed for the wedding. Later at the end of the song I'd
love to somehow do a cross fade mirror trick to then see her staring back at
either her ogress form or possibly her as a little girl- IÕm still deciding.
Any idea on if we could make this work?
Scene Nine: CATHEDRAL
Wedding, Choir, Bishop Rose Window
ÒBig Bright Beautiful
WorldÓ (Reprise)
Dragon crashes through the window
Fire Effect Disappearing Farquaard
Sundown Lanterns
FionaÕs Scripted to FLY
ÒThis Is Our StoryÓ
Transition back to SWAMP
for Wedding and Curtain Call
ÒIÕm a BelieverÓ