SPAMALOT SCENIC FLOW 02.05.13 MUNY
2013
Scenic Overview:
Terry Gilliam style graphics CUT-OUTs for both scenery and graphics. Monty Python style. 2D, profiles. The show is very ÒmetaÓ
all the time: always aware of itself as a Òshow!Ó É push sticks, roll-around
trees with bracing, etc.
BOOM 1 Show Curtain. Will not be closed for Preshow. In the style of the production, we will
see crew setting up the stage.
Perhaps just before the downbeat, we see 4 IA put on monk costumes and
then make final adjustments to scenic placement. Closes at
Intermission.
SPAMALOT LOGO with the rabbit crashing into it.
UV paint and UV Fresnels
to pop up DISCO STYLE for ÒHis Name Is Lancelot.Ó Investigate invisible UV paint to spell
out ÒLANCELOTÓ on the Spamalot Logo.
BOOM 2 The lead edges will be the scripted SR
and SL Towers with 2nd floor windows for actors who are on portable
A-Frame ladders or rolling ladder.
They will be visible to the audience but in a Terry Gilliam style. Need to discuss efficient ways to bring
on and strike the ladders. When not needed, the side towers will
goes off stage.
A second ÒlookÓ brings the boom on 25Õ each side (more of
less). The SR side of the Boom with Tower on leading edge will be a illustrated
manuscript, monkÕs song sheet with ÒAlways
Look on the Bright Side of LifeÓ lyric for the audience to follow along to
sing along. SL side will have
ÒWhistle, whistle, whistleÓ on it.
Might paint torm flats in the
style of the show.
There needs to be a UCL entrance for actors from
backstage. We need to create a
ground row in front of the islands to mask actors crossing for CL
entrances. Are there lighting
issues? Can we create a path
through the islands?
The Ground Rows might help frame the LED scene with Medieval trees.
Passerelle. The unit will be used for the first 3
shows. Important
information for Seth, Nathan and Jason. (Should have a STOCK drawing for the Passerelle. We
have used it for Oz and Hello Dolly.)
Nathan, lets talk about story boarding the show with Denis.
There are numerous scenic ideas being considered. One idea is to creating a unit setting
of various Terry-Gillliam-style profiles, which can
be rearranged on stage to vary location and composition. To this, specific location sets will be
pushed on and off a vista.
ACT ONE
Medieval Unit SET
with
Finnish Moose Village (Pine Trees and Finnish flags)
BOOM 2 Towers SR and SL Second-Story
Plague Village (bare stage)
Mud Mound (profile) with the Lady/Phantom Unit upstage
(LPCB)Lady/Phantom/Camelot Backing Unit
BOOM 2 Towers SR and SL Second-Story
(LPCB) is revolved to set up Court of Camelot Unit
The Feet of God DROP
Mountain and Grail Lift Unit
Castle Unit
BOOM 1 Intermission
ACT TWO
Medieval Forest with
Black Knight Unit
Boom 1 DivaÕs Lament
Castle Unit redressed as HerbertÕs
Boom 1 Lancelot UV Disco
Mountain and Grail Lift Unit (Repeat?)
Killer Rabbit Mound with pyro reveal of BONES and pointing
figure
Boom 1 Audience interaction
Court of Camelot Unit redressed the Wedding
Boom 2 with lyrics
Top of Show: unit set on stage, no boom.
Act One
Scene 1: Medieval SET
Medieval ÒlookÓ that might be rearranged for different looks
and locations.
Video. ENGLAND
932AD
History Lesson via weather map style.
Scene 2: Finnish Moose Village
Quick change Finnish Village.
Perhaps ÒMedieval Unit TreesÓ flip around to become pine
trees.
Perhaps small Finnish flags crisscross the stage from Tree
to tree.
ÒFisch
Schlapping SongÓ
Fish props for slapping É large and safe
End of song restore to MEDIEVAL
SET
Transition to Mud Village and Plague Village (general space)
ÒMonkÕs ChatÓ
Large Bibles É 18Ó x 24Ó. Muslin covered upholstery. Actors bash bibles on forehead as they
cross the stage. Or something like this.
Scene 3: MEDIEVAL SET Mud Castle
BOOM 2 Towers SR and
SL Second-Story Functional
ÒKing ArthurÕs SongÓ
End of Scene, ladders off before opening
the boom. OR Perhaps we leave them on for the Plague
Village.
Scene 4: MEDIEVAL SET Plague Village
ÒMonkÕs ChantÓ
ÒHe is Not Dead YetÓ
ÒDead Play OffÓ
Significant practical Wagon Prop. Must be moved by one
(or two) actors. Must carry
6 ÒdeadÓ bodies. Wagon needs to
have 5 kneeling actors AND a tap-dancing performer.
Scene 5: MEDIEVAL SET
Mud Mound in Countryside outside the Lady/Phantom/ Camelot Backing Unit (LPCB)
Mud mound É 2-D slip wagon. Maybe a long, long push stick É very
obvious É from the wings pushes on a mud mound 2-D profile.
End of number, mound goes off.
Scene 6: The Lady of the Lake Unit
This scenic unit (a version of the Pirate Basket Unit) might
be used for the Lady and Phantom on one side with flying chandelier. When turned around, it would be the electronic backing for the Court of
Camelot with flying electronic roulette wheel.
Lady Unit is BotticelliÕs Venu Clam
Shell Float. Drawbridge
to reveal her entrance. The unit will be pushed around by actors.
Medieval Dry-Ice Unit will be rolled
around by actor or IA in costume for fog.
ÒCome with MeÓ
profile swamp grass
ÒThe Laker GirlsÓ
LancelotÕs Entrances É. a la Phantom of
the Opera on a FLOATING (Phantom) Boat with two standing actors and no visible
means of movement. Needs to
track straight??? Maybe a super long push stick with
Monk/IA?
Medieval Dry-Ice Unit will be rolled
around by actor or IA in costume for fog.
ÒThe Song that Goes like
ThisÓ
Phantom chandelier (electric) flies down from inside the
Lady/ Phantom Unit.
Needs to light up, drop and spark (pyro).
Scene 7: King Arthur and His Knights scene É
One side of BOOM 2 comes
on with obvious ladder for Historian to narrate in Castle Turret
CAMPFIRE
It would be
great if the Campfire could be on the Passerelle so
the IA can revolve the Lady/Phantom Unit to the Court of Camelot.
ÒAll for One!Ó
End of scene Boom opens to reveal
Scene 8: The COURT OF CAMELOT
Electronic Castle Disney/Vegas backing (revolved unit) with light
up CL entrance and side towers that open up to reveal big, light-up medieval
slot machine that settles on a winning, Ògrail,Ó Ògrail,Ó Ògrail,Ó with a show
girl popping out of it slot machines.
Fly in electronic roulette wheel for button.
Dancing craps tables
ÒKnights of the Round TableÓ
Vegas Lounge Nightclub Act --- to Vegas Jackpot in lighting
ÒThe Song tat Goes like ThisÓ
4 large prams capable of carrying concealed actors.
Scene 9: The Feet of God DROP
Cut Drop of GOD FEET drop 25Õ down the front of the DS Torms É in front of the Production Stage Manager
position. Activated by IA from Side
Follow Spot positions.
Strike the Camelot Set.
Scripted NASA Blast-Off. Probably not. Need to Austrian the feet up, somehow.
Scene 10: The Quest for the Grail É MOUNTAIN &
GRAIL LIFT UNIT
In the transition, the Mountain/Grail Unit will come onstage
a vista.
Unit to include front profile of a mountain with steps up
and down. Actors climb the mountain
unit. On cue Lady of the Lake
in HOLY GRAIL CUP is lifted above
the mountain. Forklift would
drive on with IA covered by mountain, etc.
ÒFind Your GrailÓ
End of the number, Fork Lift MOUNTAIN UINT exits with
Grail.
Tracy, do we need to lower the cup before it can drive off?
The JOURNEY PANORAMA
Cyclorama idea
During the traveling, the CASTLE UNIT comes onstage
Scene 11: The French
Castle CASTLE UNIT
The Castle unit will require a balcony with battlements,
stairs and a CL entrance. We will redress it during intermission for Prince
HerbertÕs Chamber in Swamp Castle.
Wooden Rabbit Unit É substantial build
Cow Launch É. Life size cow stuffed animal
ÒRun AwayÓ
BOOM 1 closes
INTERMISSION
ACT TWO
Scene 1: SHOW CURTAIN
BOOM 1
Historian
Scene 2: FOREST É A Very Expensive Forest
Forest Look with CL or US arched entrance É.
Dry Ice Wagon to set the mood???
Need to change the forest into a very expensive forest.
Maybe dollar signs attached to the trees (set during intermission), maybe the
cash register idea, the $$$$ signs pop-up to the sound effect of a cash
register. Actor operated?
ÒAlways Look on the
Bright Side of LifeÓ
BOOM 2 Comes ONSTAGE with
Song Sheets
Scene 3: FOREST É Sir Robin and His Minstrels
ÒBrave Sir RobinÓ
SinginÕ in the Rain Knights
Scrub Bush ground rows
Scene 4:
FOREST É The Black Knight
Black Knight bit (loss of limbs moment)Éhow to do this?
É done with some
forest profile set unit for actor to sit inside a hide his legs. Trick prop / scenic unit and costume
challenge.
One actor on stilts
Scene 5: FOREST É Another Part of the Expensive
Forest
ÒYou WonÕt Succeed on
BroadwayÓ
Piano with tricks
Fiddler on the Spamalot
9 Grail Prop Hats
Star of David LED event. Maybe parting the Unit Trees for better
framing LED event.
Scene 6: FOREST É Yet Another Part of the Very
Expensive Forest
Scene 7: BOOM 1 On stage at Spamalot
ÒThe DivaÕs LamemtÓ
Diva Isolation
for scene change into HerbertÕs Chamber in Swamp
Castle.
á
ACT II DivaÕs Lament will probably be played on
the passerelle with spot; maybe a MUNY concession kid
in uniform brings her a big drink and tub of popcornÉ .
Scene 8: Prince HerbertÕs Chamber in Swamp Castle. CASTLE UNIT
Castle Unit redressed during intermission with window
unit. Upper Above, CL Entrance
Below, Step up to Balcony. Tower
/castle profile with large window and curtains, escape out back window for rope
down bit.
ÒWhere Are YouÓ
ÒHow Are You!Ó
BOOM 1 LANCELOT
production number
Disco moment. UV light-up LANCELOT with other Disco effects.
LED footlights
on the Passerelle Ògay disco aestheticÓ
Denis
suggested adding our chorus girls in hotpants and rollerskates.Need to transform the boom, apron and passerelle.
ÒHis Name is LancelotÓ
Scene 9: Forest Set with
a stump for Arthur to sit
Ò IÕm All AloneÓ
Maybe the dry-ice wagon??? Maybe
monks with bamboo fans to push the ice around???
Fork Lift without the Mountain but with the Lady of the Lake
redressed in some way.
ÒThe Song that Goes
Like ThisÓ
At the end of this number, Lady exits one way and Arthur
exits the other.
Knights regroup and continue riding journey to arrive at É
Scene 10: Killer Rabbit Unit
A profile mound will slip wagon out of the wings. It is a puppet stage for the
rabbit. End on cue it needs to
explode with smoke and pyro fall over to reveal STONE 3-D Letters ÒB O N E SÓ
LED É To quote Denis, ÒTim the Enchanter, rather than trying to do a
live feed of an actor's face, which seem complicated, if we had a Terry Gilliam
style face, could just the mouth move (in that REALLY primitive, cut out
animation style) and just open and close to a live actor speaking? the opening and closing would be controlled by the operator? And
maybe the eyeballs could move to stage r when the bunny mound comes in?
ÒThe GrailÓ
Terry Gilliam Hand
points to the Bones Cutout.
I think this can be a large cutout that is connected to the face of Boom
2 in a custom black cove. We can
rig off the follow spot bridge with a simple pivot pull up of the pointing
hand.
Close BOOM ONE for Audience interaction
Will use step unit into the audience.
Preset Las Vegas Unit dressed for the Wedding
Scene 11: COURT OF CAMELOT É The Holy Grail
Wedding Chapel!
Las Vegas Unit
ÒWe Are Not Yet WedÓ
ÒAlways Look on the
Bright Side of LifeÓ
BOOM 2 close with
lyrics of ÒAlways Look É.Ó