SPAMALOT SCENIC FLOW 02.24.13 MUNY
2013
ACT ONE
Top of Show: unit set on stage, no boom.
Act One
Scene 1: Medieval SET
Video. ENGLAND
932AD
History Lesson via weather map style.
Scene 2: Finnish Moose Village
ÒFisch
Schlapping SongÓ
Scene 3: MEDIEVAL SET Mud Castle
BOOM 2 Towers SR and
SL Second-Story Functional
ÒKing ArthurÕs SongÓ
End of Scene, ladders off, TOWERS stay on
for the Plague Village.
Scene 4: MEDIEVAL SET Plague Village
ÒMonkÕs ChantÓ
ÒHe is Not Dead YetÓ
ÒDead Play OffÓ
Wagon Prop.
Scene 5: MEDIEVAL SET
Mud Mound
Mud mound É 2-D slip wagon. Long push stick É from the wings.
End of number, mound goes off.
Scene 6: The Lady of the Lake Unit
Lady Unit is BotticelliÕs Venu
Clam Shell Float. Curtain
opens. The unit
will be pushed around by actors.
Medieval Dry-Ice Unit will be rolled
around by actor or IA in costume for fog.
Profile swamp grass
ÒCome with MeÓ
ÒThe Laker GirlsÓ
LancelotÕs Entrances É. a la Phantom of the Opera on a FLOATING (Phantom) Boat with
two standing actors. Needs to track
straight. Maybe a super long push stick with Monk/IA?
Medieval Dry-Ice Unit will be rolled
around by actor or IA in costume for fog.
Phantom chandelier (electric) flies down from inside the
Lady/ Phantom Unit.
Needs to light up, drop and spark (pyro).
ÒThe Song that Goes
like ThisÓ
Scene 7: King Arthur and His Knights
scene É
BOOM 1 É Denis has not approved this É for discussion.
CAMPFIRE
It would be
great if the Campfire could be on the Passerelle so
the IA can revolve the Lady/Phantom Unit to the Court of Camelot.
ÒAll for One!Ó
End of scene Boom opens to reveal
Scene 8: The COURT OF CAMELOT
Electronic Castle Disney/Vegas backing (revolved unit) with
light up CL entrance and side towers that open up to reveal big, light-up
medieval slot machine that settles on a winning, Ògrail,Ó Ògrail,Ó Ògrail,Ó
with a show girl popping out of it slot machines on a slide.
Dancing craps tables
ÒKnights of the Round TableÓ
ÒThe Song tat Goes like ThisÓ
4 large prams capable of carrying concealed actors.
Scene 9: The Feet of God DROP
Cut Drop of GOD FEET drop 27Õ down the front of the DS Torms .
Activated by IA from Side Follow Spot positions. Rolls back up.
Strike the Camelot Set.
Scene 10: The Quest for the Grail É MOUNTAIN &
GRAIL LIFT UNIT
In the transition, the Mountain/Grail Unit will come onstage
a vista. Unit to include front
profile of a mountain with steps up and down. Actors climb the mountain unit. On cue Lady of the Lake in HOLY GRAIL
CUP is lifted above the mountain.
Forklift would drive on with IA covered by mountain, etc.
ÒFind Your GrailÓ
End of the number, Fork Lift MOUNTAIN UINT exits with
Grail.
Tracy, do we need to lower the cup before it can drive off?
The JOURNEY PANORAMA
Cyclorama idea
During the traveling, the CASTLE UNIT comes onstage
Scene 11: The French
Castle CASTLE UNIT
We will redress it during intermission for Prince HerbertÕs
Chamber in Swamp Castle.
Wooden Rabbit Unit É substantial build
Cow Launch É. Life size cow stuffed
animal
ÒRun AwayÓ
BOOM 1 closes
INTERMISSION
ACT TWO
Scene 1: SHOW CURTAIN
BOOM 1
Historian enters through Boom door
Scene 2: FOREST É A Very Expensive Forest
Forest Look.
Dollar signs for Very Expensive is in UV light and paint
ÒAlways Look on the Bright Side of LifeÓ
Scene 3: FOREST É Sir Robin and His Minstrels
ÒBrave Sir RobinÓ
SinginÕ in the Rain Knights
Scene 4: FOREST É The Black Knight
Black Knight bit (loss of limbs moment)Éhow to do this?
É done with some forest profile set unit for actor to sit
inside a hide his legs. Trick prop
/ scenic unit and costume challenge.
One actor on stilts
Scene 5: FOREST É Another Part of the Expensive
Forest
ÒYou WonÕt Succeed on
BroadwayÓ
Piano with tricks
Fiddler on the Spamalot
9 Grail Prop Hats
Star of David LED event. Maybe parting the Unit Trees for better
framing LED event.
Scene 6: FOREST É Yet Another Part of the Very
Expensive Forest
Scene 7: BOOM 1 On stage at Spamalot
ÒThe DivaÕs LamemtÓ
ACT II DivaÕs Lament will probably be played on the passerelle with spot; maybe a MUNY concession kid in
uniform brings her a big drink and tub of popcornÉ .
Scene 8: Prince HerbertÕs Chamber in Swamp Castle. CASTLE UNIT
Tower /castle profile with large window and curtains, escape
out back window for rope down bit.
ÒWhere Are YouÓ
ÒHow Are You!Ó
BOOM 1 LANCELOT UV
BOOM
Disco moment. UV light-up LANCELOT with other Disco effects.
LED footlights
on the Passerelle Ògay disco aestheticÓ
Denis
suggested adding our chorus girls in hotpants and rollerskates.Need to transform the
boom, apron and passerelle.
ÒHis Name is LancelotÓ
Scene 9: Forest Set with
a stump for Arthur to sit
Ò IÕm All AloneÓ
Fork Lift without the Mountain but with the Lady of the Lake
redressed in some way.
ÒThe Song that Goes
Like ThisÓ
At the end of this number, Lady exits one way and Arthur
exits the other.
Knights regroup and continue riding journey to arrive at É
Scene 10: Killer Rabbit Unit
A profile mound ROTATES AROUND. It is a puppet stage for the
rabbit. End on cue it needs to
explode with smoke and pyro fall over to reveal STONE 3-D Letters ÒB O N E SÓ
Terry Gilliam Hand points to the Bones Cutout. I think this can be a large cutout that
is connected to the face of Boom 2 in a custom black cove. We can rig off the follow spot bridge
with a simple pivot pull up of the pointing hand
LED É To quote Denis, ÒTim the Enchanter, rather than trying to do a
live feed of an actor's face, which seem complicated, if we had a Terry Gilliam
style face, could just the mouth move (in that REALLY primitive, cut out
animation style) and just open and close to a live actor speaking? the opening and closing would be controlled by the operator?
And maybe the eyeballs could move to stage r when the bunny mound comes in?
ÒThe GrailÓ
Close BOOM ONE for Audience interaction
Will use step unit into the audience. Preset Las Vegas Unit dressed for the
Wedding
Scene 11: COURT OF CAMELOT É The Holy Grail
Wedding Chapel!
Las Vegas Unit
ÒWe Are Not Yet WedÓ
ÒAlways Look on the
Bright Side of LifeÓ
BOOM 2 close with
lyrics of ÒAlways Look É.Ó